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Class com.hermetica.util3d.accum
java.lang.Object
   |
   +----com.hermetica.util3d.accum

  Summary

public class  accum
     extends java.lang.Object
{
          // Fields 7
     public static final float[][] j15;
     public static final float[][] j2;
     public static final float[][] j24;
     public static final float[][] j3;
     public static final float[][] j4;
     public static final float[][] j66;
     public static final float[][] j8;

          // Constructors 1
     public accum();

          // Methods 2
     public static void accFrustum(double, double, double, double, double, double, double, double, double, double, double) throws OpenGLException;
     public static void accPerspective(double, double, double, double, double, double, double, double, double) throws OpenGLException;

}

This class provides some handy methods which help the programmer use the powerful accumulation buffer features of OpenGL.

Version:
$Id: accum.java,v 1.4 1998/02/02 20:41:56 descarte Exp descarte $
Author:
Alligator Descartes




  Fields

· j2

Summary  |  Top

   public static final float[][] j2

Some useful jittering values


· j3

Summary  |  Top
   public static final float[][] j3


· j4

Summary  |  Top
   public static final float[][] j4


· j8

Summary  |  Top
   public static final float[][] j8


· j15

Summary  |  Top
   public static final float[][] j15


· j24

Summary  |  Top
   public static final float[][] j24


· j66

Summary  |  Top
   public static final float[][] j66


  Constructors

· accum

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   public accum() 

Default constructor



  Methods

· accFrustum

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   public static void accFrustum(double left, 
                                 double right, 
                                 double bottom, 
                                 double top, 
                                 double near, 
                                 double far, 
                                 double pixdx, 
                                 double pixdy, 
                                 double eyedx, 
                                 double eyedy, 
                                 double focus)  throws OpenGLException

Jitter the viewing volume



· accPerspective

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   public static void accPerspective(double fovy, 
                                     double aspect, 
                                     double near, 
                                     double far, 
                                     double pixdx, 
                                     double pixdy, 
                                     double eyedx, 
                                     double eyedy, 
                                     double focus)  throws OpenGLException

Jitter the view volume



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