sorry for the late answer but yeah, I 100% agree with that.Holy shit this is a literal time capsule
I just saw a list of games that Bethesda previewed at E3. They are
releasing two games set in the Elder Scrolls world. Neither of them are
RPGs. One is an adventure and the other is an Action/Rpg. This is a joke. They hit big with a CRPG, so instead of working on a sequel to Daggerfall, they go adventure/action on us!
Sir-tech is even a bigger joke. They have a huge line up of games coming
out and none of the are CRPGS. Some of these titles are really laughable as well.They claim that WIZ 8 wont be ready till the fourth quarter of 1998. Considering that Wizardry built that company, you think that it would be a higher priority.
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If you think we're abonding RPGs you're as dumb as you think we are. (I wonder if that sounds right? g)Based Chad howard
Bethesda is not abdonding RPGs. TES3 is coming..it's just a long way
off. REDGUARD may not be an RPG, but I garuantee it will have loads of features that you'll want to see in future TES'. Full 3D characters,
with real personalities and things they do. Hand crafted landscapes with
real things to go out and find. No random, wish you were really doing something important, wish people would say "hi" world in REDGUARD. And
it's not a pure "adventure". It is a complete hybrid. It's actually structured a lot like an Ultima and is very very open. What does a real fantasy town feel like and what is it like to run right out of it and
climb into the mountains and stumble upon some dwarven ruins? You'll see
in REDGUARD. This is one experience that Daggerfall (imho) was missing.
Todd Howard
Project Leader REDGUARD
Bethesda
If you think we're abonding RPGs you're as dumb as you think we are. (I wonder if that sounds right? g)Based
Bethesda is not abdonding RPGs. TES3 is coming..it's just a long way
off. REDGUARD may not be an RPG, but I garuantee it will have loads of features that you'll want to see in future TES'. Full 3D characters,
with real personalities and things they do. Hand crafted landscapes with
real things to go out and find. No random, wish you were really doing something important, wish people would say "hi" world in REDGUARD. And
it's not a pure "adventure". It is a complete hybrid. It's actually structured a lot like an Ultima and is very very open. What does a real fantasy town feel like and what is it like to run right out of it and
climb into the mountains and stumble upon some dwarven ruins? You'll see
in REDGUARD. This is one experience that Daggerfall (imho) was missing.
Todd Howard
Project Leader REDGUARD
Bethesda
El Wednesday, July 23, 1997 a la(s) 4:00:00 AM UTC-3, Todd Howard escribió:
If you think we're abonding RPGs you're as dumb as you think we are. (I wonder if that sounds right? g)
Bethesda is not abdonding RPGs. TES3 is coming..it's just a long way
off. REDGUARD may not be an RPG, but I garuantee it will have loads of features that you'll want to see in future TES'. Full 3D characters,
with real personalities and things they do. Hand crafted landscapes with real things to go out and find. No random, wish you were really doing something important, wish people would say "hi" world in REDGUARD. And it's not a pure "adventure". It is a complete hybrid. It's actually structured a lot like an Ultima and is very very open. What does a real fantasy town feel like and what is it like to run right out of it and climb into the mountains and stumble upon some dwarven ruins? You'll see in REDGUARD. This is one experience that Daggerfall (imho) was missing. Todd Howard
Project Leader REDGUARD
Bethesda f
BasedJust from thisTod's reply we can see that already in mid-to-late 90s Pathesda lost interested in making CRPGs with STORIES and LORE and actual ROLE PLAYING. All they really want is to make open world theme parks where you "run out" and immediately stumble into some location. God forbid the player has to spend more than 5 minutes walking or doing something else. I wish they'd stopped making games after Daggerfall. They completely rui9one their legacy.
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