• Re: Another lazy gaming news digest

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Mon May 25 11:32:23 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 23 May 2026 13:10:45 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> said this thing:


    Because why post separate Usenet articles when I can dump it all into
    one long thing?!?


    Huh.

    Apparently I necroposted, as I unintentionally re-used the same topic
    as I used back in April. That just goes to show how unimaginative
    and/or forgetful I am when it comes to my subject-lines.

    Still, old threads need love too, so it's all good.


    * SSDs are expensive; how about a high-end SD memory card instead? >https://www.digitalfoundry.net/features/crafting-the-ultimate-pc-handheld-can-2tb-memory-cards-match-ssds-in-terms-of-gaming-performance
    That's what the guys at Digital Foundry tested; how well does
    a 2TB memory card match an SSD in terms of gaming performance.

    That's it for this digest. Now I'm off to price SD-cards and readers
    now. There's something about playing games off removable disks that
    appeals to me for some reason. ;-)


    Using an SD-card as a replacement to an SSD was never something I was
    *really* going to do, but I did follow through and checked Amazon. I
    wanted to see what the prices were like. The drives themselves are
    fairly inexpensive ($20-50), but man, the media! A fast 2TB SD card
    was running in the $400-600 range (depending on brand and seller). In comparison, I saw 2TB NVMe SSDs going for $300-400. Slower performance
    AND more expensive: I don't think SD cards are going to be challenging
    the SSDs any time soon.

    Still, there's a part of me that loves the idea. Having games
    installed to SD cards and clicking them into the drive to play; it's
    like the olden days with cartridges (or floppy disks).

    Except the media is a lot smaller and easier to lose ;-)



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  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Wed May 27 15:23:12 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 5/23/2026 10:10 AM, Spalls Hurgenson wrote:

    Because why post separate Usenet articles when I can dump it all into
    one long thing?!?


    #


    * GTA6 to require a subscription? https://www.polygon.com/gta-6-online-subscription-take-two/
    Well, maybe. It hasn't been announced yet but there are
    hints that the game (well, its online component) may require
    a subscription to access. And why not; if GTA5 is anything to
    go by, the audience will happily pay any amount to keep playing.
    And GTA5 Online does offer already offer a monthly subscription
    service (GTA+) for console users, even though it is entirely
    optional. So making it mandatory doesn't seem all that
    impossible.

    I mean, the game cost $1.5 billion to develop. Take Two's
    gotta make that up somehow ;-)


    * Subnautica 2 has a nasty EULA https://www.pcgamer.com/games/survival-crafting/subnautica-2s-eula-is-so-severe-that-even-this-news-story-breaks-it/
    I mean, all games have awful EULA (End User License
    Agreements; that hundred-page long text you blindly
    click-through before installing any game). But the
    "Subnautica 2" EULA has a few clauses that make even the
    ordinary legalese seem a bit tame. Like the bit that says
    that you can't do anything that would harm the reputation
    of the publishers or the game (so no bad reviews?). Or
    that any videos or screenshots you make of the game are
    themselves subject to the EULA (so don't show them to
    anybody else without getting a written agreement first!).
    Also, VPNs are forbidden. And arguably streaming the game
    from one device to another is also against the rules.

    Of course, a lot of the EULA restrictions are boiler-plate,
    and despite the fierce sounding language, many aren't
    enforceable anyway. A lot of the legalese was probably just
    copy-pasted into the form, and --at least with some of the
    text-- has been specifically disavowed by the developer
    (although even better would be for them to push out a new
    license to users that doesn't include that language). Still,
    it shows how greedy and pushy (and lazy!) publishers can
    be if they're not closely watched


    * SSDs are expensive; how about a high-end SD memory card instead? https://www.digitalfoundry.net/features/crafting-the-ultimate-pc-handheld-can-2tb-memory-cards-match-ssds-in-terms-of-gaming-performance
    That's what the guys at Digital Foundry tested; how well does
    a 2TB memory card match an SSD in terms of gaming performance.
    And the answer actually surprised me.

    I saw one story where they took apart a cheap SSD, and found an SD card
    and reader inside it.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu May 28 10:24:52 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 27 May 2026 15:23:12 -0700, Justisaur <justisaur@yahoo.com>
    said this thing:

    On 5/23/2026 10:10 AM, Spalls Hurgenson wrote:

    * SSDs are expensive; how about a high-end SD memory card instead?
    https://www.digitalfoundry.net/features/crafting-the-ultimate-pc-handheld-can-2tb-memory-cards-match-ssds-in-terms-of-gaming-performance
    That's what the guys at Digital Foundry tested; how well does
    a 2TB memory card match an SSD in terms of gaming performance.
    And the answer actually surprised me.


    I saw one story where they took apart a cheap SSD, and found an SD card
    and reader inside it.



    Ah, a Shenzhen-Special (a.k.a., the Temu Twist)

    Unfortunately, shenigains like this are becoming more common. It used
    to be you could smell these from a mile away simply by observing the
    maxim, 'If it looks too good to be true, it is', and avoid anything
    with a really low price-tag. (e.g., a 2TB SSD for $49 USD). But
    because:

    a) so much shit like this is flooding the market, it's harder
    to determine what the correct price is (e.g., when faced
    with a storefront featuring 100 Temu-drives for $50,
    and five for $500; which is the valid price?), and
    b) even legitimate storefronts are getting scammed,
    offering what they THINK are 'real' hardware but
    unknowingly selling counterfeit goods,

    it's become harder to be on guard and totally avoid this sort of
    stuff. Not impossible, but basic caveat emptor skills aren't quite the
    panacea they used to be.

    Heh. I wonder if anybody has evered RAID'd SD cards drives together.
    Probably. I wonder what the performance gain over regular SD cards
    you'd get and if it would make it comparable to real SDDs. (Then
    again, the USB interface would hobble it. I don't think I've ever seen
    an SD-card reader that wasn't plugged in via USB).




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  • From candycanearter07@candycanearter07@candycanearter07.nomail.afraid to comp.sys.ibm.pc.games.action on Mon Jun 8 15:00:06 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 17:10 this Saturday (GMT):
    [snip]
    * Subnautica 2 has a nasty EULA https://www.pcgamer.com/games/survival-crafting/subnautica-2s-eula-is-so-severe-that-even-this-news-story-breaks-it/
    I mean, all games have awful EULA (End User License
    Agreements; that hundred-page long text you blindly
    click-through before installing any game). But the
    "Subnautica 2" EULA has a few clauses that make even the
    ordinary legalese seem a bit tame. Like the bit that says
    that you can't do anything that would harm the reputation
    of the publishers or the game (so no bad reviews?). Or
    that any videos or screenshots you make of the game are
    themselves subject to the EULA (so don't show them to
    anybody else without getting a written agreement first!).
    Also, VPNs are forbidden. And arguably streaming the game
    from one device to another is also against the rules.

    Of course, a lot of the EULA restrictions are boiler-plate,
    and despite the fierce sounding language, many aren't
    enforceable anyway. A lot of the legalese was probably just
    copy-pasted into the form, and --at least with some of the
    text-- has been specifically disavowed by the developer
    (although even better would be for them to push out a new
    license to users that doesn't include that language). Still,
    it shows how greedy and pushy (and lazy!) publishers can
    be if they're not closely watched
    [snip]


    Not suprised from the publisher that tried to screw over all the devs
    --
    user <candycane> is generated from /dev/urandom
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Jun 19 11:26:00 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 09 May 2026 11:26:17 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> said this thing:


    * Steam Controller Is Making Its Way Back
    Well, Valve's gotta be happy. The first batch of the new Steam
    Controllers sold out almost instantly, and received rave reviews.

    There was news that the Steam Controller was back in stock, giving
    hope to many they'd get their hands on one of these elusive devices.
    But new reports indicate that new orders probably won't be filled
    until 2027 earliest.

    I do though wonder; is there really so much demand for the device
    itself or is it just that Valve's hardware is one of the only ways you
    can 'cash out' of Steam, and that a lot of these devices are being
    scooped up by online-casinos (for later resale) so they can convert
    all those Steam funds into real cash?




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