-PS
After posting about me realizing I don't actually like the DLCs for
souls games while I was playing DS2 & Bloodborne in the What Have You
Been Playing thread I though I'd make this topic.
The main thing in souls games seems to be to give you much harder areas
and boss, which I don't really like. And if you play multiplayer they're almost manditory. I would've actually been much happier with even DS3
(my favorite of them) as it stood without DLCs. I never would've
overcome Midir which feels like quite an accomplishment, but then I
would've lived in bliss not having to go through the PTSD inducing
endless attempts over years.
DS2 they heavily nerfed spells, and I hate where they pull the rug on a mechanic that is in fact meant to be used, otherwise why would they have starting classes for spellcasters?
Elden Ring they introduced an annoying mechanic which makes you go
through every area hunting scadu to bring yourself up to the power
you're meant to have for each area, and in a somewhat specific order, in
an already exceedingly large game with a DLC the size of a normal game, exacerbating the issue with repetitiveness it has.
I'm trying to think of any DLCs I really liked in any game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a bit
too early. I enjoyed the main game well enough, and better than playing
the DLCs. Frankly I like the smaller encounters in the big world much more. Each of the DLCs felt like a slog by the time I got through them.
 I did think the ones in FONV were better than the main game, but I
didn't really like NV that much to begin with and again the DLCs were a
bit too long, and frankly I would've been fine having never played them.
 I never did get around to DLCs for FO4 either, and looking back on it, I'm probably better off I didn't. FO4 just seems too far from it's
roots, and while I did manage one playthrough I've never had an inkling
to play it again. I never got around to buying the DLCs for Skyrim
either, but then I'm not sure if I actually finished the game or not and haven't had much interest in returning to it. I hear some of the
overhaul mods are great, and at least those are free.
Then of course there's Horse Armor, which I never did buy into.
Ah, I've finally got one, the original Borderlands, I didn't get the
DLCs for a long time, and really I felt the game was meh until I got
them. I liked the game much better with them. I think BL2's were fine too, I at least enjoyed the D&D one and Torgue EXPLOSIONS! one. I
didn't buy the ones for BL3 as it felt more like a cash grab vibe, and I
was pretty tired of BL at that point.
--
What are your thoughts on DLCs, any stand out a pure cash grab, or a
great buy?
What are your thoughts on DLCs, any stand out a pure cash grab, or a great >buy?
-PS
After posting about me realizing I don't actually like the DLCs for
souls games while I was playing DS2 & Bloodborne in the What Have You
Been Playing thread I though I'd make this topic.
The main thing in souls games seems to be to give you much harder areas
and boss, which I don't really like. And if you play multiplayer they're >almost manditory. I would've actually been much happier with even DS3
(my favorite of them) as it stood without DLCs. I never would've
overcome Midir which feels like quite an accomplishment, but then I
would've lived in bliss not having to go through the PTSD inducing
endless attempts over years.
DS2 they heavily nerfed spells, and I hate where they pull the rug on a >mechanic that is in fact meant to be used, otherwise why would they have >starting classes for spellcasters?
Elden Ring they introduced an annoying mechanic which makes you go
through every area hunting scadu to bring yourself up to the power
you're meant to have for each area, and in a somewhat specific order, in
an already exceedingly large game with a DLC the size of a normal game, >exacerbating the issue with repetitiveness it has.
I'm trying to think of any DLCs I really liked in any game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a bit
too early. I enjoyed the main game well enough, and better than playing
the DLCs. Frankly I like the smaller encounters in the big world much
more. Each of the DLCs felt like a slog by the time I got through them.
I did think the ones in FONV were better than the main game, but I
didn't really like NV that much to begin with and again the DLCs were a
bit too long, and frankly I would've been fine having never played them.
I never did get around to DLCs for FO4 either, and looking back on it,
I'm probably better off I didn't. FO4 just seems too far from it's
roots, and while I did manage one playthrough I've never had an inkling
to play it again. I never got around to buying the DLCs for Skyrim
either, but then I'm not sure if I actually finished the game or not and >haven't had much interest in returning to it. I hear some of the
overhaul mods are great, and at least those are free.
Then of course there's Horse Armor, which I never did buy into.
Ah, I've finally got one, the original Borderlands, I didn't get the
DLCs for a long time, and really I felt the game was meh until I got
them. I liked the game much better with them. I think BL2's were fine
too, I at least enjoyed the D&D one and Torgue EXPLOSIONS! one. I
didn't buy the ones for BL3 as it felt more like a cash grab vibe, and I
was pretty tired of BL at that point.
On Wed, 1 Apr 2026 14:11:47 -0700, Justisaur <justisaur@yahoo.com>
wrote:
-PS
After posting about me realizing I don't actually like the DLCs for
souls games while I was playing DS2 & Bloodborne in the What Have You
Been Playing thread I though I'd make this topic.
The main thing in souls games seems to be to give you much harder areas
and boss, which I don't really like. And if you play multiplayer they're
almost manditory. I would've actually been much happier with even DS3
(my favorite of them) as it stood without DLCs. I never would've
overcome Midir which feels like quite an accomplishment, but then I
would've lived in bliss not having to go through the PTSD inducing
endless attempts over years.
DS2 they heavily nerfed spells, and I hate where they pull the rug on a
mechanic that is in fact meant to be used, otherwise why would they have
starting classes for spellcasters?
Elden Ring they introduced an annoying mechanic which makes you go
through every area hunting scadu to bring yourself up to the power
you're meant to have for each area, and in a somewhat specific order, in
an already exceedingly large game with a DLC the size of a normal game,
exacerbating the issue with repetitiveness it has.
I'm trying to think of any DLCs I really liked in any game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a bit
too early. I enjoyed the main game well enough, and better than playing
the DLCs. Frankly I like the smaller encounters in the big world much
more. Each of the DLCs felt like a slog by the time I got through them.
I did think the ones in FONV were better than the main game, but I
didn't really like NV that much to begin with and again the DLCs were a
bit too long, and frankly I would've been fine having never played them.
I never did get around to DLCs for FO4 either, and looking back on it,
I'm probably better off I didn't. FO4 just seems too far from it's
roots, and while I did manage one playthrough I've never had an inkling
to play it again. I never got around to buying the DLCs for Skyrim
either, but then I'm not sure if I actually finished the game or not and
haven't had much interest in returning to it. I hear some of the
overhaul mods are great, and at least those are free.
Then of course there's Horse Armor, which I never did buy into.
Ah, I've finally got one, the original Borderlands, I didn't get the
DLCs for a long time, and really I felt the game was meh until I got
them. I liked the game much better with them. I think BL2's were fine
too, I at least enjoyed the D&D one and Torgue EXPLOSIONS! one. I
didn't buy the ones for BL3 as it felt more like a cash grab vibe, and I
was pretty tired of BL at that point.
*--
I never play a game long enough or even finish one to be able to use a
DLC!
What are your thoughts on DLCs, any stand out a pure cash grab, or a
great buy?
 I was also feeling pretty bleak about the value of dlc, but after
some library scrolling came up with a few games where I enjoyed the dlc:
Witcher 3
 two large expansion packs that were major additions
-PS
After posting about me realizing I don't actually like the DLCs for
souls games while I was playing DS2 & Bloodborne in the What Have You
Been Playing thread I though I'd make this topic.
I'm trying to think of any DLCs I really liked in any game.
On 4/1/2026 7:12 PM, rms wrote:
What are your thoughts on DLCs, any stand out a pure cash grab, or a
great buy?
I was also feeling pretty bleak about the value of dlc, but after
some library scrolling came up with a few games where I enjoyed the dlc:
Witcher 3
two large expansion packs that were major additions
Hard to know on that one because I got W3 with the DLCs, The scottish
isles like place was fine, but I missed the other one which was supposed
to be the most interesting. I need to go back and play that again some >time.
-PS
After posting about me realizing I don't actually like the DLCs for
souls games while I was playing DS2 & Bloodborne in the What Have You
Been Playing thread I though I'd make this topic.
I'm trying to think of any DLCs I really liked in any game.
On Thu, 2 Apr 2026 07:26:41 -0700, Justisaur <justisaur@yahoo.com>
said this thing:
On 4/1/2026 7:12 PM, rms wrote:
What are your thoughts on DLCs, any stand out a pure cash grab, or a
great buy?
 I was also feeling pretty bleak about the value of dlc, but after
some library scrolling came up with a few games where I enjoyed the dlc:
Witcher 3
 two large expansion packs that were major additions
Hard to know on that one because I got W3 with the DLCs, The scottish
isles like place was fine, but I missed the other one which was supposed
to be the most interesting. I need to go back and play that again some
time.
Side note: The 'Scottish Isles' map (the Skellige Isles, if you want
the proper in-game name) was part of the original game. It wasn't a
DLC addition.
The Witcher 3 received several DLC packs. Some of these were just
cosmetics or added new quests and dungeons to the existing territory
(e.g. the "Heart of Stone" DLC). But the big one was the "Blood and
Wine" DLC, which added an entirely new nation (about 1/3 the size of
the main hub map), which was notable for its colorful design. While
the base game's hues are a lot of brown and green, as it takes place
in forests and swamps of the northern climes, the terrain of "Blood
and Wine" is more akin to southern France. This is reflected in the architecture too.
I quite enjoyed the "Blood and Wine" expansion, albeit with several
caveats.
Firstly, it completely disrupts the pacing of the main quest. There
you are on a search for your adopted daughter while a war rages around
you. But then you can go play "Blood and Wine" and that whole quest is
just put on pause as you vacation in the flowery (if vampire-haunted) environs of fantasy Toussaint. It's really better played AFTER you
finish the main game, and not as part of your first playthrough...
especially if you care about narrative structure and pacing ;-)
Secondly, by the time you finish the "Blood and Wine" DLC you will
probably be so overpowered -thanks to some very OP weapons and all the leveling up required by the quest-- that it makes even the rest of the
game a bit of a cakewalk. Again, it really feels like something that
should be played seperately from the main adventure.
Otherwise, a very well made DLC.
City of Heroes
On 4/2/2026 3:12 PM, Xocyll wrote:
City of Heroes
Now that's an interesting one. Originally City of Villains was a
separate game essentially even if it was a DLC. The same mechanics, but >different classes, accessible world, quests, npcs etc.
And in my opinion far better than the original, and much better before
it was merged.
Oh I forgot you can actually do that, just start one of the DLCs instead
of a new game. That makes playing the DLC I missed more appealing. It >makes it like a mini game of the same game.
I'm trying to think of any DLCs I really liked in any game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a
bit too early. I enjoyed the main game well enough, and better than
playing the DLCs. Frankly I like the smaller encounters in the big
world much more. Each of the DLCs felt like a slog by the time I got
through them. I did think the ones in FONV were better than the main
game, but I didn't really like NV that much to begin with and again
the DLCs were a bit too long, and frankly I would've been fine having
never played them. I never did get around to DLCs for FO4 either,
and looking back on it, I'm probably better off I didn't.
FO4 just seems too far from it's roots, and while I did manage one playthrough I've never had an inkling to play it again.
Ah, I've finally got one, the original Borderlands, I didn't get the
DLCs for a long time, and really I felt the game was meh until I got
them. I liked the game much better with them. I think BL2's were
fine too, I at least enjoyed the D&D one and Torgue EXPLOSIONS! one.
I didn't buy the ones for BL3 as it felt more like a cash grab vibe,
and I was pretty tired of BL at that point.
What are your thoughts on DLCs, any stand out a pure cash grab, or a
great buy?
Hard to know on that one because I got W3 with the DLCs, The scottish
isles like place was fine, but I missed the other one which was
supposed to be the most interesting. I need to go back and play that
again some time.
Justisaur <justisaur@yahoo.com> writes:
I'm trying to think of any DLCs I really liked in any game.
Not that easy? Seems like I've played some DLC but really liked? I guess
one problem is, I often buy DLC fairly late so already done or bored
with the main game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a
bit too early. I enjoyed the main game well enough, and better than
playing the DLCs. Frankly I like the smaller encounters in the big
world much more. Each of the DLCs felt like a slog by the time I got
through them. I did think the ones in FONV were better than the main
game, but I didn't really like NV that much to begin with and again
the DLCs were a bit too long, and frankly I would've been fine having
never played them. I never did get around to DLCs for FO4 either,
and looking back on it, I'm probably better off I didn't.
I remember the FO3 DLC wasn't much. I liked the UFO adventure one even
if it was fairly silly but silly is kind of the point of FO. The rest of
it, I dunno. I guess liked Broken Steel since it fixed or at least
changed the end of the game and let you continue instead of the
completely needless if heroic suicide in the end.
On Wed, 08 Apr 2026 12:53:07 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> said this thing:
Justisaur <justisaur@yahoo.com> writes:
I'm trying to think of any DLCs I really liked in any game.
Not that easy? Seems like I've played some DLC but really liked? I guess
one problem is, I often buy DLC fairly late so already done or bored
with the main game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a
bit too early. I enjoyed the main game well enough, and better than
playing the DLCs. Frankly I like the smaller encounters in the big
world much more. Each of the DLCs felt like a slog by the time I got
through them. I did think the ones in FONV were better than the main
game, but I didn't really like NV that much to begin with and again
the DLCs were a bit too long, and frankly I would've been fine having
never played them. I never did get around to DLCs for FO4 either,
and looking back on it, I'm probably better off I didn't.
I remember the FO3 DLC wasn't much. I liked the UFO adventure one even
if it was fairly silly but silly is kind of the point of FO. The rest of
it, I dunno. I guess liked Broken Steel since it fixed or at least
changed the end of the game and let you continue instead of the
completely needless if heroic suicide in the end.
The thing I liked most about the DLC was that each one was different
enough from the others that it made getting them all worth it.
"Operation: Anchorage" played out almost like an FPS, with pretty
minimal role-playing. "Mothership Zeta" was little more than a
dungeon-crawl. "Point Lookout" added a new map that kept the same
visuals as the main game, but added some mystery and horror elements.
"The Pitt" added an entirely new region with its own unique aesthetic. Individually, none of the expansions were all that great, but taken altogether you could see the variety and experimentation.
-PS
After posting about me realizing I don't actually like the DLCs for
souls games while I was playing DS2 & Bloodborne in the What Have You
Been Playing thread I though I'd make this topic.
The main thing in souls games seems to be to give you much harder areas
and boss, which I don't really like. And if you play multiplayer they're almost manditory. I would've actually been much happier with even DS3
(my favorite of them) as it stood without DLCs. I never would've
overcome Midir which feels like quite an accomplishment, but then I
would've lived in bliss not having to go through the PTSD inducing
endless attempts over years.
DS2 they heavily nerfed spells, and I hate where they pull the rug on a mechanic that is in fact meant to be used, otherwise why would they have starting classes for spellcasters?
Elden Ring they introduced an annoying mechanic which makes you go
through every area hunting scadu to bring yourself up to the power
you're meant to have for each area, and in a somewhat specific order, in
an already exceedingly large game with a DLC the size of a normal game, exacerbating the issue with repetitiveness it has.
I'm trying to think of any DLCs I really liked in any game.
Bethesda FO3 was o.k. with new different areas, at least some of them,
but they added stuff that was a little too good for the main play a bit
too early. I enjoyed the main game well enough, and better than playing
the DLCs. Frankly I like the smaller encounters in the big world much
more. Each of the DLCs felt like a slog by the time I got through them.
I did think the ones in FONV were better than the main game, but I
didn't really like NV that much to begin with and again the DLCs were a
bit too long, and frankly I would've been fine having never played them.
I never did get around to DLCs for FO4 either, and looking back on it,
I'm probably better off I didn't. FO4 just seems too far from it's
roots, and while I did manage one playthrough I've never had an inkling
to play it again. I never got around to buying the DLCs for Skyrim
either, but then I'm not sure if I actually finished the game or not and haven't had much interest in returning to it. I hear some of the
overhaul mods are great, and at least those are free.
Then of course there's Horse Armor, which I never did buy into.
Ah, I've finally got one, the original Borderlands, I didn't get the
DLCs for a long time, and really I felt the game was meh until I got
them. I liked the game much better with them. I think BL2's were fine
too, I at least enjoyed the D&D one and Torgue EXPLOSIONS! one. I
didn't buy the ones for BL3 as it felt more like a cash grab vibe, and I
was pretty tired of BL at that point.
--
What are your thoughts on DLCs, any stand out a pure cash grab, or a
great buy?
-
-Justisaur
ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
IMO it depends (fence sitting answer i know)
I don't dislike DLC. I dislike how it's become so dominant in game-development and so important to the revenue-stream.
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