On Tuesday, November 1, 2022 at 3:37:16 PM UTC-7, PW wrote:
I have a older friend who can't stop playing it on his PS4.
$50 on Steam. Very positive reviews.
Its been on sale frequently, I think for $25, wait until it is again.
Not sure if it is my type of game.Haven't played it yet, but it's on my wishlist. There's just been
other things either I'm more interested in or cheaper.
It seems to have a bit more interest than the typical FC/AC
game due to the setting and story, but the gameplay itself is
pretty much using the the same very old and now boring
It seems to have a bit more interest than the typical FC/ACWith 100+ hours in HZD, I got much enjoyment out of the combat, and
game due to the setting and story, but the gameplay itself is
pretty much using the the same very old and now boring
there's a variety of arrow types and enemy weaknesses to learn, but if you're not feeling that it will be a tough row to hoe.
On Tuesday, November 1, 2022 at 8:14:57 PM UTC-7, Justisaur wrote:
On Tuesday, November 1, 2022 at 3:37:16 PM UTC-7, PW wrote:
I have a older friend who can't stop playing it on his PS4.Its been on sale frequently, I think for $25, wait until it is again.
$50 on Steam. Very positive reviews.
Not sure if it is my type of game.Haven't played it yet, but it's on my wishlist. There's just been
other things either I'm more interested in or cheaper.
Since it's on sale on GOG for $17 right now I bought it and
started playing it. I'm probably not that far into it, but I'm
somewhat disappointed in it as I've read a lot about how
great it is, but it just seems to play like Far Cry/AC with
some post apoc stuff/primitive stuff. It feels very much
like a mash up of FC3 Blood Dragon, FC Primal and one
of the later ACs.
It also has a shit ton of crafting/gathering components which
I find annoying. Though I don't really need them, but feel
compelled to collect all the things.
I've been mostly ignoring the stealthing, and using melee
which works reasonably well on almost everything I've
encountered as long as I can kite/separate singles.
I'm playing on normal, so I'd assume it's much harder
if I bumped it up, but I can never bring myself to do so,
and there's of course easy mode too.
It seems to have a bit more interest than the typical FC/AC
game due to the setting and story, but the gameplay itself is
pretty much using the the same very old and now boring
formula with some minor differences and a lot of slapping
a different look on it.
- Justisaur
On Thu, 29 Dec 2022 12:57:31 -0800 (PST), Justisaur
<just...@gmail.com> wrote:
On Tuesday, November 1, 2022 at 8:14:57 PM UTC-7, Justisaur wrote:
On Tuesday, November 1, 2022 at 3:37:16 PM UTC-7, PW wrote:
I have a older friend who can't stop playing it on his PS4.Its been on sale frequently, I think for $25, wait until it is again.
$50 on Steam. Very positive reviews.
Not sure if it is my type of game.Haven't played it yet, but it's on my wishlist. There's just been
other things either I'm more interested in or cheaper.
Since it's on sale on GOG for $17 right now I bought it and
started playing it. I'm probably not that far into it, but I'm
somewhat disappointed in it as I've read a lot about how
great it is, but it just seems to play like Far Cry/AC with
some post apoc stuff/primitive stuff. It feels very much
like a mash up of FC3 Blood Dragon, FC Primal and one
of the later ACs.
It also has a shit ton of crafting/gathering components which
I find annoying. Though I don't really need them, but feel
compelled to collect all the things.
I've been mostly ignoring the stealthing, and using melee
which works reasonably well on almost everything I've
encountered as long as I can kite/separate singles.
I'm playing on normal, so I'd assume it's much harder
if I bumped it up, but I can never bring myself to do so,
and there's of course easy mode too.
It seems to have a bit more interest than the typical FC/AC
game due to the setting and story, but the gameplay itself is
pretty much using the the same very old and now boring
formula with some minor differences and a lot of slapping
a different look on it.
- JustisaurThat's more or less the same impression I got. Of course, I played it
on a Playstation, and even then only for a few hours - but I was underwhelmed considering how much excitement the game had generated.
I don't really see it as a FarCry/Assassin's Creed clone, except in
that it is also an open-world game and thus shares a lot of
similarities - and problems - with other games in that genre.
The
problem is that the maps are just too large, so developers are forced
to fill them up with repetitive activities - most egregious of which
is dull-as-dishwater crafting mechanics - to make all that space seem useful. But while Ubisoft games may spring to mind because they use
that formula in all their games, it's not unique to that publisher;
pretty much every open-world game suffers from the problem. It's why I
am increasingly more interested in smaller 'corridor shooters' that,
while they offer less exploration, have much better pacing.
"Horizon: Zero Dawn" is a perfectly acceptable game of its genre - if
you accept its limitations. But - beyond its unusual setting (and the
usual excitement a female protagonist generates in the media) it
really doesn't stand out mechanically. Fun? Sure, I guess. But hardly original.
It's why the sequel doesn't excite me in the least. The one thing HZD
had going for was the novelty of its setting... and with a sequel,
that's lost.
But milage varies, and so do opinions. And who knows; I only played
the game for a few hours so maybe there was a tremendous switch up
just after I gave up on it. One day maybe I should find out... but
I've no rush to see right now.
I'm pretty disappointed getting a mount too. It dies really fast,
I only get out of the herd with it alive about half the time...
Justisaur <just...@gmail.com> writes:
I'm pretty disappointed getting a mount too. It dies really fast,
I only get out of the herd with it alive about half the time...
I didn't use mounts much in my playthrough, mostly to just ride around quickly and activate fast travel points (campfires) so I could fast
travel to those. BTW, those are not always thought out that well, you
can sometimes get out of a tedious wall climb since a nearby camp fire activates and you can just fast travel to it.
But wasn't there a way to lure an enemy towards you? Maybe in the skill tree? Came in handy when fighting people in some places. Lure your
target into the bushes, go stabby, rinse and repeat. But that should
work for mounts as well? Plus I think there were skills to improve the
mount durability I think? Or a skill to fix damage to them?
I agree the skill tree generally sucks pretty hard. I remember I didn't bother with a lot of skills since they were clearly useless but I guess
a completionist would grind the game long enough to have all the
skills...
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