From Newsgroup: comp.os.msdos.misc
On Sat, 31 Aug 2019 12:05:29 +0000, Kerr-Mudd,John wrote:
I (and a lot of others) aren't fans of sourceforge these days.
Try closing your eyes when clicking on the download link then. :)
Hmm, I see it's written in C; It might be my next project to rewrite
"lite mode" in x86 asm.
That's easy, just add -S to the tcc command line. Done!
More seriously - I initially pondered about doing the thing in assembly. Problem is that I had only a few evenings to spare, while creating this
game in x86 asm would require at least a couple of weeks. Besides, an asm version would have no added value... Possibly a kilobyte or two smaller,
but it would still take the same amount of clusters on disk: drmind.exe
is less than 8K big, UPXed.
But maybe you could create a micro-version (512 bytes or so) of your own Mastermind instead? You did really well with the optimization of Brad's
pong recently! To be honest, it was the trigger that infected me with the itching need to make a retro game (albeit I wanted something more "eye-
candy" and less "extreme-code challenging").
Mateusz
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