• ChipWits code Open Sourced!

    From zbigniew2011@zbigniew2011@gmail.com (LIT) to comp.lang.forth on Mon Nov 18 20:10:57 2024
    From Newsgroup: comp.lang.forth

    Both original Mac and Commodore 64 FORTH source
    code of the game have been open-sourced:

    https://chipwits.com/2024/11/16/chipwits-40th-birthday-original-forth-code-open-sourced/

    https://github.com/chipwits/chipwits-forth

    If anyone of you don't recall this nice game
    -- here it can be played online, in your browser:
    https://chipwits.com/retro/

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  • From dxf@dxforth@gmail.com to comp.lang.forth on Tue Nov 19 11:21:33 2024
    From Newsgroup: comp.lang.forth

    On 19/11/2024 7:10 am, LIT wrote:
    Both original Mac and Commodore 64 FORTH source
    code of the game have been open-sourced:

    https://chipwits.com/2024/11/16/chipwits-40th-birthday-original-forth-code-open-sourced/

    https://github.com/chipwits/chipwits-forth

    If anyone of you don't recall this nice game
    -- here it can be played online, in your browser:
    https://chipwits.com/retro/

    "The team hopes that this will inspire a new generation of programmers
    to learn about FORTH and how many games were programmed in the 1980s."

    I can imagine the questions ... Is it written in Forth-2012? Where are
    the comments? Actually I'd agree with the last. Either the original programmer has a good memory - or he has the drive to learn it all over
    again.

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  • From zbigniew2011@zbigniew2011@gmail.com (LIT) to comp.lang.forth on Tue Nov 19 15:09:43 2024
    From Newsgroup: comp.lang.forth

    If I only find enough free time (during next year)
    probably I'll try comprehend that code and re-create
    the game.

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  • From albert@albert@spenarnc.xs4all.nl to comp.lang.forth on Wed Nov 20 11:15:50 2024
    From Newsgroup: comp.lang.forth

    In article <6440256056f61eb41d07e9d152a1212c@www.novabbs.com>,
    LIT <zbigniew2011@gmail.com> wrote:
    If I only find enough free time (during next year)
    probably I'll try comprehend that code and re-create
    the game.

    That should not be a one person job. Let us extend the
    github project with a win64 versions and a gforth version.
    This need not be code.
    I look forward for an analysis of e.g. prof Anton Ertl what
    would be needed to lay a basis for porting this game to gforth.
    Others who have time to code can proceed from there.


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    Groetjes Albert
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