Introduction to Debugger


WingEditor's debugger provides a GUI debugger interface.

To use debugger, users need to create a project first.

To effectively use the debugger, all classes in the project should be compiled with -g option.

To invoke the debugger, on Project Window, click the Debug button. WingEditor will open two windows, one is the source browser window to display the source code information, and the other is a debugger window which consists of,

Debugger message panel displays message from debugger.

Data History Panel allows users to display objects or local variables in the current class.

Stack Panel displays the current stack frame, and allows users to track a particular level of the stack frame.