• 'Stop Killing Games'

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Mon Apr 15 10:53:31 2024
    From Newsgroup: comp.sys.ibm.pc.games.action


    All I can say is: Good luck... you're going to need it.

    The 'Stop Killing Games' campaign - started by Ross Scott - is an
    attempt to get regulators to look at how publishers are end-of-lifing
    games, making them unplayable. Hopefully with the aim of changing the
    industry and giving gamers some more control of the products they've
    purchased.

    Which is something I'm totally in agreement with. The fact that
    Ubisoft can kill a game like "The Crew" on a whim (or, ultimately,
    that Valve could remove our ability to play any of our libraries of
    games by turning off the Steam servers) is very problematic.

    But I'm fairly sure that any efforts to change these policies don't
    have a snowball's chance in a very hot place.* The publishers have all cunningly wrapped themselves safely in legalese, reminding us that we
    never actually BUY anything anymore; that our money is just spent
    'licensing' the games, and that the EULAs we agree to give them all
    the rights to take away the games whenever they damn well choose.
    Morally - and fundamentally legally - it's wrong, but they've twisted
    the law so they have all the advantages.

    I mean, sure, I'd love if publishers were required to patch games or
    release code and assets** if they decided they weren't going to sell
    it anymore, so we gamers could keep using our property... but c'mon,
    we all know that won't happen.

    Still, it's an effort worth supporting, even if we all know its
    hopeless.

    If you're interested, visit https://www.stopkillinggames.com/countries
    where you can sign petitions, learn which local officials to bug about
    the issue, and support the protest.















    * a snowball is a ball made of crystallized frozen water, usually
    compressed into shape by hand. Back when the Earth was still cold
    enough to have winters, snow would fall from the sky and accumulate
    into huge drifts. Children would scoop up some of this snow, shape it
    into balls, and toss it at each other in wholesome joy. Snow -
    ball-shaped or otherwise - rapidly melted into liquid water when the temperatures were above zero degrees, so much so that it's
    impermenance became an idiom. This footnote is added for anyone
    reading this post from an archive in the future.
    ** or possibly put it in escrow, only to be released after the
    publishers stop supporting the product


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